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  • Heroes of the Storm: Balance-Update vom 24.8.2016 - Erste Änderungen für Auriel

    Heroes of the Storm: Auriel Quelle: buffed

    Die neue Heldin Auriel ist live, und es gibt bereits einige Balancing-Änderungen für sie. Außerdem gibt es Anpassungen an weiteren Helden, darunter Greymane und Gul'dan. Hier die Patch Notes für das nächste Balance-Update für Blizzards Online-Teamkampfspiel Heroes of the Storm.

    Auf der gamescom wurden für Blizzards Online-Teamkampfspiel Heroes of the Storm zwei neue Starcraft-Maps sowie die Helden Alarak und Zarya vorgestellt. Während wir gespannt auf den öffentlichen Testrealm (PTR) für den nächsten großen Inhaltspatch warten, hat Blizzard einen weiteren Balancing-Patch mit Helden-Anpassungen geschnürt, der in dieser Woche aufgespielt wird.

    Nachfolgend lest ihr die englischen Patch Notes; die deutschen folgen sobald sie verfügbar sind.

    Heroes of the Storm: Balance-Update vom 24.8.2016 (EN)

    We're releasing a new patch for Heroes of the Storm later this week in order to apply a few balance changes. Check out the detailed patch notes below.

    Heroes

    Assassin Support Specialist Warrior
    Gall Auriel Sgt. Hammer Cho
    Greymane Stitches
    Gul'dan Tyrael

    Assassin

    Gall

    Divider_Hero_Gall_crop.png

    Talents

    • Level 1
      • Shove (Active)
        • Cooldown reduced from 30 to 20 seconds
    • Level 7
      • Double Trouble (Q)
        • Cooldown reduction increased from 1 to 1.25 seconds
    • Level 16
      • Giant Scorcher (Q)
        • Damage increased from 3 to 3.5% of target’s maximum Health

    Return

    Greymane

    Divider_Hero_Greymane_crop.png

    Abilities

    • Razor Swipe (Q)
      • Damage reduced from 159 to 135 
    • Go for the Throat (R)
      • Damage reduced from 420 to 355 
    • Marked for the Kill (R)
      • Damage increased from 68 to 190 

    Talents

    • Level 1
      • Wolfheart (W)
        • Cooldown reduction per attack reduced from 1 to .8 seconds
    • Level 4
      • Eyes in the Dark (E)
        • Stealth duration reduced from 4 to 3 seconds
    • Level 7
      • Incendiary Elixir (Q)
        • Increased the damage bonus per quest stack from 10 to 15
        • Increased the maximum damage bonus from 150 to 225
    • Level 20
      • Unleashed (R)
        • Damage bonus per kill increased from 25 to 35%, up to a maximum of 140%
    Developer Comments:  We’re pretty happy with the way Greymane is playing, but think that he’s doing more burst damage than we want from a Basic Attack focused Hero (at a very consistent rate). We’ve decided to address this by reducing the damage of Go for the Throat and Razor Swipe. We’re also increasing the damage of Marked for the Kill. While the focus of the Heroic is the long term Vulnerable, by increasing the damage we’re reducing the opportunity cost of giving up Marked for the Kill.

    Return

    Gul'dan

    Divider_Hero_Guldan_crop.png

    Talents

    • Level 1
      • Echoed Corruption (E)
        • Number of hits required to complete quest increased from 30 to 35
    • Level 7
      • Curse of Exhaustion (E)
        • Slow duration increased from 2 to 2.5 seconds
    • Level 13
      • Fel Armor (Q)
        • Ability damage reduction increased from 30 to 40%
    • Level 16
      • Rampant Hellfire (Q)
        • Damage bonus increased from 6% per stack (30% max) to 8% per stack (40% max)
      • Darkness Within (Trait)
        • Damage bonus increased from 20 to 25%
    Developer Comments: While he has an acceptable win rate in the hands of experienced players, we felt that Gul’dan could use a few minor buffs and talent tweaks to help make his talent tiers more competitive. His Echo of Corruption quest ended up being completed earlier than we intended for such a strong effect, so we’re increasing the amount of Hero hits required. We are also are seeing a higher win rate for his Ruinous Affliction talent compared to others on his Level 16 tier. Rather than nerf this talent, we decided to buff the other options to make the tier more competitive and to make his late-game power spike more powerful.

    Return

      

    Support

    Auriel

    Divider_Hero_Auriel_Crop.png

    Stats

    • Basic Attack damage increased from 48 to 60 

    Abilities

    • Sacred Sweep (Q)
      • Outer damage reduced from 80 to 75 
      • Inner damage reduced from 160 to 150
    • Resurrect (R)
      • Cooldown reduced from 90 to 70 seconds
      • Range increased from 4 to 5

    Talents

    Level 1

    • Increasing Clarity (Q)
      • Lowered the quest bonus damage for each stack from 3 to 2
      • Increased the number of hits required to complete the quest from 20 to 25
      • Quest completion bonus increased from 60 to 70. The total damage bonus will remain at 120

    Level 7

    • Empathic Link (D)
      • Energy reduced from 25 to 20% of Bestow Hope target’s damage taken
    • Glimmer of Hope (W)
      • Energy reduction from globes increased from 35 to 50%
    • Energized Cord (W)
      • Increased Energy gain from Auriel’s Basic Attacks from 100%/30% to 100%/50%

     Level 13

    • Blinding Flash (Q)
      • Blind duration reduced from 4 to 3 seconds

     Level 20

    • Diamond Resolve (R)
      • Damage resistance duration increased from 4 to 5 seconds
    Developer Comments:  Auriel has had a very strong release. We’re happy to see some fresh blood (or hope) in the support scene, but do think that as players continue to master the newest Hero in the Nexus that her winrate will continue to climb. As such, we’re reducing the power of her Sacred Sweep Talents, as well as reducing some of her Energy gain from Empathic Link. We’ve also transferred some of her damage (and consequently her Energy gain) from Sacred Sweep into her Basic Attacks, as we found them lackluster than we’d like and not worth the risk necessary to use them.

    Return

    Specialist

    Sgt. Hammer

    Divider_Hero_SgtHammer_Crop.png

    Abilities

    • Thrusters (Z)
      • Thrusters are now always active while in the Altar of Storms
    • Artillery (Trait)
      • Now also increases Sgt. Hammer’s Basic Attack range by 20%

    Talents

    Level 1

    • Lethal Blast (W)
      • Removed

    Level 4

    • Maelstrom Shells (Passive)
      • Removed

    Level 7

    • Hyper-Cooling Engines (Z)
      • Cooldown reduction increased from 10 to 15 seconds
      • No longer makes Thrusters always active while in the Altar of Storms
    Developer Comments: We’re planning to do a deeper dive into our favorite Siege Tank down the road, but in the meantime we felt Sgt. Hammer could use a few changes to make her feel more competitive compared to other heroes. Sgt. Hammer was originally designed to be the master of ranged damage, but has since become outshined by other poke heroes like Li-Ming and Chromie. To help her assert her spot again as a scary ranged damage-dealer, we’re making Maelstrom Shells a part of her baseline Artillery Trait, which should also help that tier’s pick rates. We’re also giving her a bit of a quality of life improvement by making her Thrusters always active when she leaves the Altar of Storms, which should help her get back to the game faster from her base.

    Return

      

    Warrior

    Cho

    Divider_Hero_Cho_crop.png

    Talents

    Level 7

    • I AM Hurrying! (Z)
      • Duration increased from 1.5 to 2 seconds

    Level 13

    • Runic Feedback (E)
      • Cooldown reduction increased from 1 to 1.25 seconds

    Return

    Stitches

    Divider_Hero_Stitches_Crop.png

    Abilities

    • Gorge (R)
      • Cooldown reduced from 80 to 60 seconds
      • Mana cost reduced from 80 to 70

    Return

    Tyrael

    Divider_Hero_Tyrael_Crop.png

    Abilities

    • El'druin's Might (Q)
      • Cooldown increased from 11 to 12 seconds
    • Judgment (R)
      • Cooldown reduced from 80 to 70 seconds
    • Sanctification (R)
      • Cooldown increased from 70 to 80 seconds

    Talents

    Level 4

    • Horadric Reforging (Q)
      • Cooldown reduction increased from 3 to 5 seconds

    Level 7

    • Reciprocate (W)
      • Damage reduced from 200 to 170
    • Angel’s Grace (Q)
      • Movement Speed increased from 30 to 40%
    • Searing Attacks (Active)
      • Removed
    • Follow Through (Passive)
      • Added

    Level 13

    • Imposing Will (W)
      • Fixed bug that was causing the Movement Speed slow to inconsistently stack with all other Movement Speed slows
    • Angelic Absorption (W)
      • Increased healing amount from 156 over 3 seconds to 208 over 4 seconds

    Level 16

    • Salvation (W)
      • Increased bonus Shields from 35 to 45% per affected ally
    Developer Comments:  Tyrael has been trending upward since he last received a Talent update, and has reached a point where we’re ready to do a few nerfs to our Archangel of Justice. The major target points are a few of the over performing Talents, as well as some slight adjustments to a few of his cooldowns. Coupled with these nerfs, we’re also buffing a few of the lesser picked Talents so that he has more compelling options at every tier.

    Return

    Bug Fixes

    Heroes, Abilities, and Talents

    • Auriel: Auriel can no longer become polymorphed indefinitely if she exits a self-cast Crystal Aegis in the same moment that she comes under the effects of the Garden Terror’s Queen’s Curse Ability.
    • Auriel: The simple tooltip for Auriel’s Energized Cord Talent no longer incorrectly states that it doubles the energy stored by Basic Attacks.

    Mehr Infos, Specials und Videos zu Heroes of the Storm findet ihr auf unserer Heroes-Themenseite.

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    Heroes of the Storm: So spielt sich Auriel in Blizards MOBA
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    Heroes of the Storm
    Weitere Artikel zu Heroes findet ihr hier: Heroes of the Storm 2.0: Megapakete PC 29

    Heroes of the Storm 2.0: Megapakete - 20 Helden gratis zum Launch abstauben!

      Heroes of the Storm 2.0: Zur Feier des Launches am 25. April verschenkt Blizzard außerdem Megapakete mit je 20 Helden. Hier die News!
    Heroes of the Storm: Balance Update PC 0

    Heroes of the Storm: Balance-Update vom 21.4.2017 mit vielen Updates für Tanks!

      Heroes of the Storm: Blizzard hat heute ein Balance-Update veröffentlicht, das eine ganze Anzahl Balancing-Änderungen mit sich bringt. Hier die Patch Notes.
    PC 0

    Heroes of the Storm: Die neue Karte Hanamura in Video vorgestellt

      Heroes of the Storm wird von den Entwicklern von Blizzard um die neue Karte Hanamura erweitert, die vom Teamshooter Overwatch inspiriert ist. Schaut das Video!
  • Heroes of the Storm
    Heroes of the Storm
    Publisher
    Blizzard
    Developer
    Blizzard
    Release
    02.06.2015
    Leserwertung
     
    Meine Wertung
    Es gibt 2 Kommentare zum Artikel
    Von Nobbie
    Und ich freu mich als " experienced player", dass mein Gul'dan immer stärker wird. :)
    Von Teires
    Die Anpassung an Hammer's Schubdüsen hab ich mir schon lange genau so gewünscht.

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    • Nobbie
      24.08.2016 00:06 Uhr
      Autor
      Jetzt ist Deine Meinung gefragt: Hier kannst Du Deinen Kommentar zum Artikel veröffentlichen und mit anderen Lesern darüber diskutieren.
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      Netiquette | Kommentar-Ticker (Live)
      Teires
      am 23. August 2016
      Kommentar wurde nicht gebufft
      Melden
      Die Anpassung an Hammer's Schubdüsen hab ich mir schon lange genau so gewünscht.
      Nobbie
      am 23. August 2016
      Autor
      Kommentar wurde nicht gebufft
      Und ich freu mich als " experienced player", dass mein Gul'dan immer stärker wird.
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1205602
Heroes of the Storm
Heroes of the Storm: Balance-Update vom 24.8.2016 - Erste Änderungen für Auriel
Die neue Heldin Auriel ist live, und es gibt bereits einige Balancing-Änderungen für sie. Außerdem gibt es Anpassungen an weiteren Helden, darunter Greymane und Gul'dan. Hier die Patch Notes für das nächste Balance-Update für Blizzards Online-Teamkampfspiel Heroes of the Storm.
http://www.buffed.de/Heroes-of-the-Storm-Spiel-17022/News/Balance-Update-vom-2482016-Erste-Aenderungen-fuer-Auriel-1205602/
24.08.2016
http://www.buffed.de/screenshots/medium/2016/08/heroes_patchnotes_auriel_02-buffed_b2teaser_169.jpg
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